Interventions numériques santé
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Virtual, augmented reality and serious games for healthcare
Auteur : Minhua MaDate de parution : 12 novembre 2016There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare.
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Clinical rehabilitation experience utilizing serious games
Auteur : Michael LawoDate de parution : 12 mai 2018This book emerged out of research done during the period between 2004 and 2016 on the topic of mobile and wearable computing.
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